Since there is no real PVE in which you can practice the game modes against an AI, these are very bad prerequisites for a stable fan base.I’ll be honest, this is a difficult article to write, because I’m not the target audience for this game. Most leave even sooner because they are farmed by far superior PVP players. Most players play through the little content and leave. We're not in the 90s anymore, in the 90s it might have been enough. Maybe I'm too negative, but with a half-hearted PVE content and the PVP that doesn't develop further, that's unfortunately not enough nowadays. Unfortunately, the developers have waited too long and the current PVe content is far from enough. It would then take a while before there would be a balance between PVE and PVP. This would attract some players, but would also draw some PVP players to PVE. The game bleeds out slowly, very slowly, but it's dying.Ī salvation in my opinion would be a strong focus on good PVE modes. That would spread the players too much and then the waiting times would be too long. Unfortunately the developers had to do it that way, in my opinion, since there aren't enough players to allow all game modes to be available all the time. Not enough maps, not enough classes and changing game modes every few days. The problem is that there isn't enough content to keep enough people interested. The game still has an active, loyal community, which I now count myself among. Finding people in 2 minutes is not an indicator that things are going well. Unfortunately he is right the game is dying. Originally posted by Demünhel:Stop saying this, i play everyday in unranked and i can tag easily (less than 2:30).
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